About this project
Call of Dionysus was my solo development project for the Texas Aggie Game Developers Spring 2022 Game Jam: Descent into Madness. It is a dungeon crawler game with pixel graphics where the player trades sanity to their patron god, Dionysus, in order to receive HP, attack, and speed buffs. It’s composed of three levels plus a boss dungeon. It won for Best Programming.
My work
- All programming except for pathfinding
- All assets
- All music/sound
What I learned
- Improved knowledge of Unity
- Boss level design
- Time management and organization
Room for improvement
- Art asset creation (specifically animation)